I've been getting back into MCI for a bit now (Got a new account & mouse) and I've been enjoying it. I just think there can be a few small fine tunings to refine gameplay (woah fancy words) 1) Saying "gg" at the end of the game gives you 5 cookies Reasoning - Would incentivise players for having good sportsmanship. Other than that, it would be an equalizer for all games, because no matter how many players are on the game, you would always just earn 5 cookies (A bit more reason to play when there are less players) 2) Make infected classes easier to unlock Reasoning - I know some people are going to disagree saying "It is supposed to give the player a sense of pride and accomplishment for unlocking a class" (SWBF2 kek) But you guys have to trust me, it is so boring to only have 1 infected class for 20+ hours of gameplay (SWBF2 reference again, wow). Honestly, you should make infected classes only require 1/3 of the current requirements 3) New players should start at a high rank Reasoning - It sucks to be a new player. No, it really sucks to be a new player. I barely drag myself to come back onto the server because I don't have fun as a human. Most players simply log off and don't come back because they don't enjoy the server when the start player. They are crushed by maxed Turkey's and Shocks (@mocharaven), and simply don't find the motivation to come back. Starting them at like rank 20 would be a lot more enjoyable, because they would have some sort of equipment, and be very close to prestiging. Once they get a taste of a high level human, they will want to spend hours grinding for it again, and they will have prestige perks. I know @maxben34 and the other developers work very hard to keep the server afloat, and they can only do so much, but I feel these changes can be implemented quickly and have long a drastic effects.