Suggestion name: Kit Expiration Change. What gamemode is it for: Search and Destroy. What does your suggestion do: Changes the idea of purchasable Kits expiring. To, The higher your donation rank. The less the initial purchase of the kit would be. However in order to balance this out a little, Kits might cost more then the normal 10000 Credits, For some Ranks/No Ranks. Pros of your suggestion: Gives everyone (Excluding Mayhem+) A chance to permanently purchase their favorite Class/Kit. Also gives non Mayhem+ players peace of mind, Knowing that their hard work will pay off, Perhaps raising player count. Cons of your suggestion: Slightly lowers the overall value of Mayhem+, And amount of time people might spend on Search and Destroy. Seeing as with this add-on. You could "own" all the kits without them ever expiring. Example of how it could look in game: You would click to purchase a kit like Boomerang. And if you had no donation rank. It would cost something like 20000 Credits. If you had Spaz. It would cost 17500 Credits. Crazy would cost 15000 Credits. And Maniac would cost 12500. I think you get the idea. Other information: It's pretty obvious that Search and Destroy isn't the most "Popular" Game-mode on the server. But it sure as hell is fun. But with the constant flux in player count, And kits expiration dates never changing. It can be really hard for a normal players to actually keep and upgrade kits that are not the normal ones. Without completely committing themselves to Search and Destroy whenever there's enough players for it to actually start. With this change. It would make it so no matter the player count or change in the person playing's schedule. If they put in the hard work. They could keep and upgrade the kits they want. Along with keeping a reason for people who play SND to buy ranks, (Disreguarding what may come up in the future ) As all kits would cost much less depending on the Rank.