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[MCI] Pace Prestige Perk

Discussion in 'Ideas and Suggestions' started by Nitromaniac, Jan 1, 2018.

  1. Nitromaniac

    Nitromaniac Well-Known Member Builder

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    Suggestion name: Pace Prestige Perk

    What gamemode is it for: MCI

    What does your suggestion do:
    A new defensive prestige perk that helps the survivors, but only before the round starts. Basically, when the round starts, humans with the Pace perk will receive Swiftness for the duration of the countdown, making them able to move across the map more efficiently and possibly assist people that aren't so able in parkour. This would be a new Perk that costs 2 Prestige Tokens, and I could see it becoming pretty popular, while not being all that useful or game changing.


    Pros of your suggestion:
    - new prestige perk
    - move across bigger maps faster
    - easier parkour

    Cons of your suggestion:
    - might be able to get oom somehow, but swiftness is available to others in the form of pots/power ups, etc, so if the humans can get oom with swiftness then that's a problem


    Other information: happy new year
     
    Last edited: Jan 9, 2018
    lobster, Frogged, Nick and 5 others like this.
  2. lordslaughter20

    lordslaughter20 Well-Known Member

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    I like it but would I pay 2 tokens for it?
    Also would the speed level vary on the size of the map?
     
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  3. Nitromaniac

    Nitromaniac Well-Known Member Builder

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    Players who aren’t able at parkour or don’t really know all the maps might want it, and I was imaging just swiftness I
     
  4. lordslaughter20

    lordslaughter20 Well-Known Member

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    It seems useful but as a new player I wouldn't want spend my first 2 tokens on just pre game swiftness that wouldn't help survive on some maps (firing range) and even if you wait until later you'll find good spots eventually.
     
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  5. Nitromaniac

    Nitromaniac Well-Known Member Builder

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    Fair point. Maybe knock it down to 1 token. I just think this perk will be super useful on huge maps like Tokyo and Central
     
  6. lordslaughter20

    lordslaughter20 Well-Known Member

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    Exactly
    Feels bad that it took me almost two years to find a good spot on Tokyo after the many times I had to play on that map.-.
     
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  7. Frogged

    Frogged Well-Known Member

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    This could be abused to get into out of maps spots.
     
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  8. Nitromaniac

    Nitromaniac Well-Known Member Builder

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    I mean I said that above.. also, it’s already possible for humans to get swiftness through potions. Did you read it at all?
     
  9. Frogged

    Frogged Well-Known Member

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    Swiftness is only found through sheep companion for humans. What potion strength? Swiftness 1 or 2?
     
  10. Nitromaniac

    Nitromaniac Well-Known Member Builder

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    Swiftness I, like I said above
     
  11. MutatedGrape

    MutatedGrape Well-Known Member

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    This should cost more than 2 tokens imo, mostly because some spots were made for the difficulty in parkour.

    I don't see how you would get oom in some spots either, players might be overreacting but I hardly found any spots you could get oom without boosting in just Swiftness I.
     
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  12. MineButcher

    MineButcher Well-Known Member

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    just a thought:

    maybe add 30 seconds of invisibility so you can't be followed to your spot? Might be worth the two tokens then. As I said, just a thought.
     
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  13. CloudsPvP

    CloudsPvP Active Member

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    I agree, Add Invisibility for the countdown and speed then it's worth the tokens. otherwise just for speed keep it at 1 token.

    For people saying you can go out of map:
    Also for the Speed You might be able to get into OP Spots that are possible to get into but hard, (also Most maps are fixed with barriers so no out of map spots on most maps as im aware anyway)
     
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  14. Keldricc

    Keldricc Well-Known Member

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    You can actually use speed 1 to get oom on [REDACTED] but that’s about it
     
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  15. MutatedGrape

    MutatedGrape Well-Known Member

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    Honestly I think I know which map you're talking about, but you can already get oom from boosting (which most maps got patched from it).
     
  16. InDstructable

    InDstructable Member

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    I like this, it would allow people to get to new spots, i don't know if that is a good thing or a bad thing
     
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